»Conserve the sound« is an online museum for vanishing and endangered sounds. The sound of a dial telephone, a walkman, a analog typewriter, a pay phone, a 56k modem, a nuclear power plant or even a cell phone keypad are partially already gone or are about to disappear from our daily life.
Accompanying the archive people are interviewed and give an insight in to the world of disappearing sounds.
Polycode is a C++ and Lua framework for building interactive applications. It is free, open source and cross-platform.
Field is a development environment for experimental code and digital art in the broadest of possible senses. While there are a great many development environments and digital art tools out there today, this one has been constructed with two key principles in mind:
Embrace and extend — rather than make a personal, private and pristine code utopia, Field tries to bridge to as many libraries, programming languages, and ways of doing things as possible. The world doesn't necessarily need another programming language or serial port library, nor do we have to pick and choose between data-flow systems, graphical user interfaces or purely textual programming — we can have it all in the right environment and we can both leverage the work of others and take control of our own tools and methods.
Live code makes anything possible — Field tries to replace as many "features" with editable code as it can. Its programming language of choice is Python — a world class, highly respected and incredibly flexible language. As such, Field is intensely customizable, with the glue between interface objects and data modifiable inside Field itself. Field takes seriously the idea that its user — you — are a programmer / artist doing serious work and that you should be able to reconfigure your tools to suit your domain and style as closely as possible.
Water Yam is an artist's book[1] by the American artist George Brecht. Originally published in Germany, June 1963[2] in a box designed by George Maciunas and typeset by Tomas Schmit, it has been re-published in various countries several times since. It is now considered one of the most influential artworks released by Fluxus,[3] the internationalist avant-garde art movement active predominantly in the 1960s and '70s. The box, sometimes referred to as a Fluxbox or Fluxkit, contains a large number of small printed cards, containing instructions known as event-scores, or fluxscores. Typically open-ended, these scores, whether performed in public, private or left to the imagination, leave a lot of space for chance and indeterminancy, forcing a large degree of interpretation upon the performers and audience.
The Low-tech Lab is a collaborative research and documentation project aiming to share and promote low technologies. The programme's vocation is to spread local and efficient low-tech solutions widely in order to provide a global answer to the Sustainable Development Goals defined by the United Nations.
This programme is open to any person or structure willing to contribute to low-tech innovation or benefit from its discoveries.
Ezgif.com is simple online GIF maker and toolset for basic animated GIF editing. Here you can create, resize, crop, reverse, optimize, and apply some effects to gifs.
AI research that touches on dialogue and story generation. As before, I’m picking a few points of interest, summarizing highlights, and then linking through to the detailed research.
This one is about a couple of areas of natural language processing and generation, as well as sentiment understanding, relevant to how we might realize stories and dialogue with particular surface features and characteristics.
https://ganbreeder.app/i?k=1f98015a7ce950101ec1c5ee
Ganbreeder is a collaborative art tool for discovering images. Images are 'bred' by having children, mixing with other images and being shared via their URL. This is an experiment in using breeding + sharing as methods of exploring high complexity spaces. GAN's are simply the engine enabling this. Ganbreeder is very similar to, and named after, Picbreeder. It is also inspired by an earlier project of mine Facebook Graffiti which demonstrated the creative capacity of crowds. Ganbreeder uses these BigGAN models and the source code is available.
Un bref résumé pour chaque jeu, des étiquettes pour identifier chaque style, genre, thème.
L’idée n’est pas de faire une critique de chaque jeu, juste de te permettre de guider tes lectures et tes choix en fonction de ce que tu recherches.
Sustainability practitioners have long relied on images to display relationships in complex adaptive systems on various scales and across different domains. These images facilitate communication, learning, collaboration and evaluation as they contribute to shared understanding of systemic processes. This research addresses the need for images that are widely understood across different fields and sectors for researchers, policy makers, design practitioners and evaluators with varying degrees of familiarity with the complexity sciences. The research identifies, defines and illustrates 16 key features of complex systems and contributes to an evolving visual language of complexity. Ultimately the work supports learning as a basis for informed decision-making at CECAN (Centre for the Evalutation of Complexity Across the Nexus) and other communities engaged with the analysis of complex problems.
This is (almost) everything I learned in design school in one website. Getting a design degree is not a waste of time. In fact, it's one of the best decisions I've ever made. However, most people aren't as lucky to have the sort of professors I did. Some people don't have the access, the ability, or the time to go to school for this stuff. And frankly, that 10-week design intensive is not going to make you a fantastic designer right out of the gate. You need something more.
You have to be self-sufficient. You have to be hungry to learn.
That's why this website exists. This is a list of everything I've found useful in my journey of learning design, and an ongoing list of things I think you should read. This is for budding UX, UI, Interaction, or whatever other title designers.
Johan Grimonprez : Double Take (French subtitles)
https://www.youtube.com/watch?v=vrYw-xON_Do
Acclaimed director Johan Grimonprez casts Alfred Hitchcock as a paranoid history professor, unwittingly caught up in a double take on the cold war period. The master says all the wrong things at all the wrong times while politicians on both sides desperately clamor to say the right things, live on TV.
Johan Grimonprez : dial H-I-S-T-O-R-Y
https://www.youtube.com/watch?v=FCVwFaDHKeI
The ship wherein Theseus and the youth of Athens returned from Crete had thirty oars, and was preserved by the Athenians down even to the time of Demetrius Phalereus, for they took away the old planks as they decayed, putting in new and stronger timber in their places, insomuch that this ship became a standing example among the philosophers, for the logical question of things that grow; one side holding that the ship remained the same, and the other contending that it was not the same.
— Plutarch, Theseus
We call them "seeds". Each seed is a machine learning example you can start playing with. Explore, learn and grow them into whatever you like.
This channel was created for anyone that is curious about audio programming, digital signal processing (dsp) and creative coding- from the very basic concepts with no previous programming knowledge all the way up to building your own software instruments and applications in C++ with frameworks like Juce and openFrameworks.
PraxisLIVE
hybrid visual live programming
for creatives, for programmers, for students, for tinkerers
Imagine combining the best of Java or Processing with the best of visual node-based systems like Isadora, Quartz Composer or Node-RED;
imagine components defined like Processing sketches, so you're never constrained by what comes built-in; imagine forking components or creating new ones all while your project is running.
http://www.mtmad.fr
Musée des Tissus et musée des Arts décoratifs,
Lyon - France
The Known Universe takes viewers from the Himalayas through our atmosphere and the inky black of space to the afterglow of the Big Bang. Every star, planet, and quasar seen in the film is possible because of the world's most complete four-dimensional map of the universe, the Digital Universe Atlas that is maintained and updated by astrophysicists at the American Museum of Natural History. The new film, created by the Museum, is part of an exhibition, Visions of the Cosmos: From the Milky Ocean to an Evolving Universe, at the Rubin Museum of Art in Manhattan through May 2010.
Data: Digital Universe, American Museum of Natural History
Visualization Software: Uniview by SCISS
Andy Warhol (1928 – 1987) took a lot of photographs, making an obsessive’s visual diary of what and who we saw. Now we can see 130,000 of Warhol’s photos on 3,600 contact sheets and corresponding negatives at the Andy Warhol Photography Archive, a project run by Stanford University’s Cantor Arts Center and Stanford Libraries. “He snapped photos at discos, dinner parties, flea markets, and wrestling matches,” say notes on the archive acquired from The Andy Warhol Foundation in 2014. “Friends, boyfriends, business associates, socialites, celebrities, passers by: all captured Warhol’s attention – at least for the moment he looked through the lens.”
http://cantorcollections.stanford.edu/IT_267?sid=18&x=38732&display=thu&x=38733
A painstaking investigation of Europe’s cave art has revealed 32 shapes and lines that crop up again and again and could be the world’s oldest code.
english : https://en.wikipedia.org/wiki/List_of_lists_of_lists
Cette liste des listes rassemble des liens vers des pages qui consistent en une liste ou qui comportent une liste.
Sans Forgetica is a font designed using the principles of cognitive psychology to help you to better remember your study notes.
It was created by a multidisciplinary team of designers and behavioural scientists from RMIT University.
Sans Forgetica is compatible with both PC and Mac operating systems. Download it for free today, or keep scrolling to learn more about how it was made.
The Euclidean algorithm (which comes down to us from Euclid’s Elements) computes the greatest common divisor of two given integers. It is shown here that the structure of the Euclidean algorithm may be used to generate, very efficiently , a large family of rhythms used as timelines (ostinatos), in sub-Saharan African music in particular, and world music in general. These rhythms, here dubbed Euclidean rhythms, have the property that their onset patterns are distributed as evenly as possible. Euclidean rhythms also find application in nuclear physics accelerators and in computer science, and are closely related to several families of words and sequences of interest in the study of the combinatorics of words, such as Euclidean strings, to which the Euclidean rhythms are compared.
It's all a game of construction — some with a brush, some with a shovel, some choose a pen.
Jackson Pollock
…and some, including myself, choose neural networks. I’m an artist, and I've also been building commercial software for a long while. But art and software used to be two parallel tracks in my life; save for the occasional foray into generative art with Processing and computational photography, all my art was analog… until I discovered GANs (Generative Adversarial Networks).
Since the invention of GANs in 2014, the machine learning community has produced a number of deep, technical pieces about the technique (such as this one). This is not one of those pieces. Instead, I want to share in broad strokes some reasons why GANs are excellent artistic tools and the methods I have developed for creating my GAN-augmented art.
https://github.com/junyanz/pytorch-CycleGAN-and-pix2pix
https://people.eecs.berkeley.edu/~taesung_park/CycleGAN/datasets/
https://github.com/eriklindernoren/PyTorch-GAN
https://heartbeat.fritz.ai/introduction-to-generative-adversarial-networks-gans-35ef44f21193
https://github.com/nightrome/really-awesome-gan
https://github.com/zhangqianhui/AdversarialNetsPapers
https://github.com/io99/Resources
https://github.com/yunjey/pytorch-tutorial
https://github.com/bharathgs/Awesome-pytorch-list
https://old.reddit.com/r/MachineLearning
http://www.codingwoman.com/generative-adversarial-networks-entertaining-intro/
https://medium.com/@jonathan_hui/gan-gan-series-2d279f906e7b
https://www.youtube.com/channel/UC9OeZkIwhzfv-_Cb7fCikLQ/videos
https://www.youtube.com/watch?list=PLZHQObOWTQDNU6R1_67000Dx_ZCJB-3pi&v=aircAruvnKk
https://www.youtube.com/watch?list=PLxt59R_fWVzT9bDxA76AHm3ig0Gg9S3So&v=ZzWaow1Rvho
Repaint your picture in the style of your favorite artist.
About
Our mission is to provide a novel artistic painting tool that allows everyone to create and share artistic pictures with just a few clicks. All you need to do is upload a photo and choose your favorite style. Our servers will then render your artwork for you. We apply an algorithm developed by Leon Gatys, Alexander Ecker and Matthias Bethge. The website was originally created by Łukasz Kidziński and Michał Warchoł. We have now joined forces to provide you with the latest technology in even more accessible way.
Our Team
Five researchers from the Bethge lab at University of Tübingen (Germany), CHILI Lab at École polytechnique fédérale de Lausanne (Switzerland) and Université catholique de Louvain (Belgium).
processing_cheat_sheet_english.pdf
An anatomical case study of the Amazon echo as a artificial intelligence system made of human labor
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. New to this edition: new chapter on VR and AR as well
An open source machine embroidery design platform based on Inkscape.
Ink/Stitch aims to be a full-fledged embroidery digitizing platform based entirely on free, open source software. Our goal is to be approachable for hobbyists while also providing the power needed by professional digitizers.
Following a self-titled EP last year, Dario Rojo Guerra aka Natureboy Flako is set to release his second album ‘Theme For A Dream’ on Five Easy Pieces on 20th July 2018. Exploring the boundaries of music, science and spirituality through a prism of colourfully synthesised-sound, heart-pounding rhythm and cinematic soundtracks; the core essence of ‘Theme For A Dream’ is the exploration of the human inner space, the balance of musical energies and music’s healing capabilities.
‘Theme For A Dream’ will be accompanied by an experimental and interactive website that allows users to preview music while being an immersive, unique multi-sensual 4D experience of its own. Snippets of the music from 'Theme For A Dream' become audio visual poetry and an immersive exploration of state of the art technology and oneself.
Albert-Charles-Auguste Racinet (1825–1893), himself an accomplished artist, is best known today for publishing two major pictorial works on the history of design — Le costume historique and L’Ornement polychrome — while engraver and artistic director at the Parisian publisher Firmin Didot et Cie. Published in ten instalments between 1869 and 1873, the first iteration of L’Ornement polychrome (Colour ornament) is a visual record in 100 plates of the decorative arts from antiquity to the eighteenth century. The work was such a huge success that in 1885–7 Racinet brought out a second series, this time of 120 plates, and updated to include designs of the nineteenth century as well. The imagery presented in both series is drawn from a wide array of various mediums, including woodwork, metalwork, architecture, textiles, painting, and pottery, and from cultures all over the world.
Although based on past masterpieces of design, the fantastic reproductions in L’Ornement polychrome, carried out by a number of skilled commercial artists of the day, can be considered works of art in their own right. Indeed, for Racinet, the purpose of such a compilation of past design excellence was not only to celebrate the masters of the past but also to inspire an improvement of decorative arts in his own day and age.
The images featured here come from an excellent set of scans by RawPixel from their own 1888 edition of the first series. You can also leaf through the work in book form (again the first series) over at the New York Public Library.
What is Open Library?
Our goal is to provide a page on the web for every book ever published.
At its heart, Open Library is a catalog. The project began in November 2007 and has been inhaling catalog records from some of the biggest libraries in the world ever since. We have well over 20 million edition records online, provide access to 1.7 million scanned versions of books, and link to external sources like WorldCat and Amazon when we can. The secondary goal is to get you as close to the actual document you're looking for as we can, whether that is a scanned version courtesy of the Internet Archive, or a link to Powell's where you can purchase your own copy.
The “Research” section on this website represents the in-the-making process of the What Music Really İs manual as an interactive presentation, book, and featured documentary. It wishes to be the scientific & mystical knowledge base on the science of music: harmonics, sound, acoustics, tuning and all else related.
“What Music Really İs” is a statement. It is not a question, and not a theory. It is a fact. “What Music Really İs: The Manual for The 3rd Millennium Musician, Spiritual Seeker and Free Energy Discoverer” together with “Harmonic Series Hearing Study for the Liberated Ear”: the only True Ear Training lessons for the development of Perfect Aural Frequency and Harmonic Sonic Distance Recognition are currently the single resources that present music for what it really is, without points of view or centers of interest.
All the concepts presented here are not the result of historical practice, do not adhere to any philosophy, are not linked to any school of taught and do not specifically endorse any form of institutionalized, academic- or esoteric-type of content. The form in which all facts are presented does not make use of any standard (modern or ancient) music theory or nomenclature.
RACHEL is a portable plug-and-play server which stores educational websites and makes that content available over any local (offline) wireless connection. RACHEL makes deploying a library of digital content as easy as pushing a button.
Then simply turn it on. While RACHEL is on, take your device and connect to "RACHEL" as you would any wifi network. Then open a web browser and type the web address (a number listed on the front sticker of your RACHEL).
Once you're connected to RACHEL, you can instantly access offline versions of the world's best free educational websites including Wikipedia, Khan Academy, and over 100 more.
Demo :
http://rachelfriends.org/previews/rachelpi_64EN_4.0/
http://rachelfriends.org/previews/rachelpi_64FR_3.0/
http://rachelfriends.org/previews/rachelpi_64ES_3.0/
Build your own here : http://rachelfriends.org/rachel-pi-howto.html
A collaborative reading experiment with Mary Shelley’s classic novel.
Frankenbook is a collective reading and collaborative annotation experience of the original 1818 text of Frankenstein; or, The Modern Prometheus, by Mary Wollstonecraft Shelley. The project launched in January 2018, as part of Arizona State University’s celebration of the novel’s 200th anniversary. Even two centuries later, Shelley’s modern myth continues to shape the way people imagine science, technology, and their moral consequences. Frankenbook gives readers the opportunity to trace the scientific, technological, political, and ethical dimensions of the novel, and to learn more about its historical context and enduring legacy.
The Electricity Map is developed and maintained by Tomorrow, a small Danish/French start-up company. Our goal is to help humanity reach a sustainable state of existence by quantifying, and making widely accessible, the climate impact of the daily choices we make.
L'Ouvroir de Génération Procédurale (OuGéPro) est un ensemble d'outils absurdes, d'algorithmes inutiles et de bots idiots visant à la production de textes insensés, créé par Ambroise Garel pour la Chaothèque.
https://chaotheque.org/ougepro/cuisinotron
INGRÉDIENTS
– 12 billes de mozzarella
– 400g de Nutella
PRÉPARATION
– Frottez la mozzarella avec un citron
– Frottez le Nutella avec un citron
– Versez la mozzarella sur le Nutella
– Malaxez à la main pendant 70 minutes
– Placez le tout dans un pain pita