Animation playground
We’d like to show you a new way to create hand-drawn animation. So playful you’ll think it’s a toy, but it's secretly a robust app with a reimagined UI for animators and creators.
Wonderfully musical
Taking inspiration from music creation tools, using Looom feels more like playing an instrument than operating software - exploring lines, shapes and colors through loopable time and rhythm.
Everyone in the loop
Looom is all about looping animation with a smile. It was designed for professionals and beginners of any age, and is already being used by some influential indie animators.
Research in the DIEM project is focused on understanding human vision during complex real-world scene perception. Because human visual perception involves active information seeking via eye movements, much of the work in the lab focuses on eye movements and human gaze control.
Topics of interest in the lab include fast scene recognition, visual search in natural scenes, visual memory and scene representation, eye movement control during static and dynamic scene viewing, and the integration of visual and linguistic information in natural contexts.
We are also interested in computational approaches to these questions and implementation of underlying processes in the human brain as revealed by neuroimaging techniques such as pupillary response, fMRI and ERP.
The video accompanying our SIGGRAPH 2012 paper "Eulerian Video Magnification for Revealing Subtle Changes in the World". Read more about it here: http://people.csail.mit.edu/mrub/vidmag/
cinemetrics is about measuring and visualizing movie data, in order to reveal the characteristics of films and to create a visual “fingerprint” for them.
This example is taken from the book "Gallop!" by Rufus Butler Seder
NYC based motion gaphics and animation studio
The SenSen toolkit consists today of tree different software components. The EyesWeb platform is used to build rapid prototyping of vision-based perceptual interfaces.We are here including two annotated examples that are build in EyesWeb
website of Societas Raffaello Sanzio, Italian theatre company from Romagna, radical research , visionary theatre
Capture via a camera device which is sent to EyesWeb. This then extrapolates co-ordinates from the video feed and sends them via OSC (Open Sound Control) to another PC operating Processing. Processing decodes the string
Motion Tracking, 3D Scanning, and Eye Tracking Solutions
a facade installation with interactive and narrative displaying modes. Consisting of an iris diaphragm matrix, the facade's surface with its apertures' variable opening diameters is enriched by a dynamic translucency, that creates new imagery
215 Points of View, 2005, Approx. 5.5 foot diameter, Steel frame, 215 monitors and surveillance cameras, rubber, cables
experiments in VJ software, data visualization, technique and tools
The works investigate future possibilities for interactive art works while exploring the effects of the new digital sensing, processing and creation possibilities on the human condition...
Visual programming artist