Touché proposes a novel Swept Frequency Capacitive Sensing technique that can not only detect a touch event, but also recognize complex configurations of the human hands and body. Such contextual information significantly enhances touch interaction in a broad range of applications, from conventional touchscreens to unique contexts and materials. For example, in our explorations we add touch and gesture sensitivity to the human body and liquids. We demonstrate the rich capabilities of Touché with five example setups from different application domains and conduct experimental studies that show gesture classification accuracies of 99% are achievable with our technology.
The sound devices described below were used for the first time by Echelle Inconnue in September 2010 in "plan d'Aou", a district of Marseilles, France, within the framework of the Smala project in order to trace a sound cartography of Islam in the city of Marseilles.
About fifteen sound edits were geolocalized in the district, these mobile prototypes gave the possibility to each one to listen to them while walking across "plane d'Aou" (For more information read (in french) : Smala Marseille, or listen online to the sounds edits)
Several cases were imagined for a sound diffusion at the level of the district of "plan d'Aou", and our choice was made on a geolocalized sound system which makes "the walls whisper" by allowing a collective listening, located on places or selected spaces. This solution appeared the most appropriate to the context of the project and the district.
We have built an imaging solution that allows us to visualize propagation of light at an effective rate of one trillion frames per second. Direct recording of light at such a frame rate with sufficient brightness is nearly impossible. We use an indirect 'stroboscopic' method that combines millions of repeated measurements by careful scanning in time and viewpoints.
The device has been developed by the MIT Media Lab's Camera Culture group in collaboration with Bawendi Lab in the Department of Chemistry at MIT. A laser pulse that lasts less than one trillionth of a second is used as a flash and the light returning from the scene is collected by a camera at a rate equivalent to roughly 1 trillion frames per second. However, due to very short exposure times (roughly one trillionth of a second) and a narrow field of view of the camera, the video is captured over several minutes by repeated and periodic sampling.
For more info visit http://raskar.info/trillionfps
http://femtophoto.info
http://www.nytimes.com/2011/12/13/science/speed-of-light-lingers-in-face-of-m...
http://web.mit.edu/newsoffice/2011/trillion-fps-camera-1213.html
Parmi les diverses lubies qui animent ce blog se trouve le recensement, qui se voudrait à terme systématique, des ordinateurs et des intelligences artificielles notables ou notoires issus de fictions diverses : cinéma ou littérature notamment.
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