Use the idle time on your computer (Windows, Mac, Linux, or Android) to cure diseases, study global warming, discover pulsars, and do many other types of scientific research.
You can choose to support projects such as Einstein@Home, IBM World Community Grid, and SETI@home, among many others. If you run several projects, try an account manager such as GridRepublic or BAM! .
By David Shultz
Apr. 22, 2016 , 10:15 AM
When it comes to the origin of Western fairy tales, the 19th century Brothers Grimm get a lot of the credit. Few scholars believe the Grimms were actually responsible for creating the tales, but academics probably didn’t realize how old many of these stories really are. A new study, which treats these fables like an evolving species, finds that some may have originated as long as 6000 years ago.
The basis for the new study, published in Royal Society Open Science, is a massive online repository of more than 2000 distinct tales from different Indo-European cultures known as the Aarne–Thompson–Uther Index, which was compiled in 2004. Although not all researchers agree on the specifics, all modern Indo-European cultures (encompassing all of Europe and much of Asia) descended from the Proto-Indo-European people who lived during the Neolithic Period (10,200 B.C.E.–2000 B.C.E.) in Eastern Europe. Much of the world’s modern language is thought to have evolved from them.
An interactive map of the evolutionary relationships between 1.8 million species of life on our planet. Each leaf on the tree represents a species and the branches show how they are connected through evolution. Discover your favourites, see which species are under threat, and wonder at over 100,000 images on a single page.
Copying an element from a photo and pasting it into a painting is a challenging task. Applying photo compositing techniques in this context yields subpar results that look like a collage --- and existing painterly stylization algorithms, which are global, perform poorly when applied locally. We address these issues with a dedicated algorithm that carefully determines the local statistics to be transferred. We ensure both spatial and inter-scale statistical consistency and demonstrate that both aspects are key to generating quality results. To cope with the diversity of abstraction levels and types of paintings, we introduce a technique to adjust the parameters of the transfer depending on the painting. We show that our algorithm produces significantly better results than photo compositing or global stylization techniques and that it enables creative painterly edits that would be otherwise difficult to achieve.
Frenchman Édouard-Léon Scott de Martinville uses the phonautogram to record the human voice by tracing sound waves on smoke-blackened paper or glass. The resulting tracings could not be played back at the time, but in 2008 several tracings from 1860 were processed as digital audio files and successfully played back (1853)
The Aziz! Light Crew Freeliner is a live geometric animation software built with Processing. The documentation is a little sparse and the ux is rough but powerfull.
Also known as a!LcFreeliner. This software is feature-full geometric animation software built for live projection mapping. Development started in fall 2013.
It is made with Processing. It is licensed as GNU Lesser General Public License. A official release will occur once I have solidified the new architecture developed during this semester.
Using a computer mouse cursor the user can create geometric forms composed of line segments. These can be created in groups, also known as segmentGroup. To facilitate this task the software has features such as centering, snapping, nudging, fixed length segments, fixed angles, grids, and mouse sensitivity adjustment.
In 1973, Orson Welles narrated this animated short, which features somewhat surreal artwork by Dick Oden. You can see more of Oden's work here.
The Allegory of the Cave illustrates Plato's view of knowledge as presented in Book VII of The Republic: in ordinary experience, we see only shadows of the true world, which we can only behold by pursuing rigorous philosophical analysis.
This is not the only time "The Cave" has been set to film in some form. Open Culture readers may recall this brilliant version done with claymation. Gluttons for punishment may wish to peruse this collection of 20 YouTube versions at PartiallyExaminedLife.com, many of them frightfully amateurish and some of them presenting a warped and/or incomprehensible version of the story.
When computer software automatically generates output that is not identical to its owntext, some of which is potentially copyrightable and some of which is not, difficult problemsarise in deciding to whom ownership rights in the output should be allocated. Applying thetraditional authorship tests of copyright law does not yield a clear solution to this problem. Inthis Article, Professor Samuelson argues that allocating rights in computer-generated outputto the user of the generator program is the soundest solution to the dilemma because it is theone most compatible with traditional doctrine and the policies that underlie copyright law.
This project will fund the production, via crowd sourcing, of a never-before-released translation of Herman Melville's classic Moby Dick in Japanese emoji icons.
Methodology
Each of Moby Dick's 6,438 sentences will be translated 3 times by different Amazon Mechanical Turk workers. Those results will then be voted on by another set of workers, and the most popular version of each sentence will be selected for inclusion in the book.
Here is a sample of a test run I've done on the first couple of chapters:
In the book, the sentences will be arranged with the Emoji on top of the page and the English sentence at the bottom.
NetBehaviour - is an open email list community engaged in the process of sharing and actively evolving critical approaches, methods and ideas focused around contemporary networked media arts practice.
NetBehaviour- is for networked media artists, researchers, academics, soft groups, writers, code geeks, curators, independent thinkers, activists, net sufis, non nationalists and net mutualists.
NetBehaviour - encourages individuals, small groups of mutual interest and representatives of organisations to announce and promote their own projects and events on the list along with the exchange of related concepts/ideas/information/resources.
NetBehaviour - is a place where creative minds can share contemporary ideas and concepts, without either the censorship or endorsement of a centrally imposed hierarchical canon, stunting their creative interests. All disputes are settled by all subscribers in the public forum of the email list.
We are the medium - the context - the source of networked creativity.
Chataigne is made with one goal in mind : create a common tool for artists, technicians and developers who wish to use technology and synchronize softwares for shows, interactive installations or prototyping. It aims to be as simple as possible for basic interactions, but can be easily extended to create complex interactions
Modular Video Plugins for Ableton Live
VIZZable is developed with love and released free to the community in the hopes of advancing the art of live audio-visual performance. If you get something out of VIZZable, please give something back to support its development.
All the bandcamp album made with Pure Data.
MoviePy is a Python module for video editing, which can be used for basic operations (like cuts, concatenations, title insertions), video compositing (a.k.a. non-linear editing), video processing, or to create advanced effects. It can read and write the most common video formats, including GIF.
Wildfire is a free and user-friendly image-processing software, mostly known for its sophisticated flame-fractal-generator. It is Java-based, open-source and runs on any major computer-plattform. There is also a special Android-version for mobile devices.
Created by Satoshi HORII at Rhizomatiks, (centiscript) is a JavaScript based creative code environment for creating experimental graphics. Imagined as an endless exploration from one script to another, Satoshi sees (centiscript) as a tool for visual thinking. Each experiment can be shared online since it relies on JavasScript + HTML + Canvas.
Seashells are beautiful objects that are admired for both their intricate shapes and the patterns on their surfaces. Despite their complexity these shapes are easily described using only elementary tools from geometry. Indeed a wide variety of natural shell shapes can be composed as surfaces in a 3-space and rendered using computer graphic imagery. Moreover, the pigmentation motifs that decorate many shells in the form of wavy stripes and checks as well as chaotic and tent designs can be generated by cellular automaton models, and in particular by the famous “Rule 30”.
Gian-Carlo Rota is professor of applied mathematics and
philosophy at MIT.
This article has appeared electronically in
Concerns of Young Mathematicians, Volume 4, Issue 25, August 21, 1996, a publication of the Young Mathematicians Net-work.
The article is based on a talk delivered on the occasion
of the Rotafest in April, 1996, and is reprinted with per-
mission of Birkhauser Boston, copyright 1997, ISBN 0-
8176-3866-0, Indiscrete Thoughts by Gian-Carlo Rota, edited by Fabrizio Palombi.
Spek (IPA: /spɛk/, ‘bacon’ in Dutch) helps to analyse your audio files by showing their spectrogram. Spek is free software available for Unix, Windows and Mac OS X.
Features
Supports all popular lossy and lossless audio file formats thanks to the FFmpeg libraries.
Ultra-fast signal processing, uses multiple threads to further speed up the analysis.
Shows the codec name and the audio signal parameters.
Allows to save the spectrogram as an image file.
Drag-and-drop support; associates with common audio file formats.
Auto-fitting time, frequency and spectral density rulers.
Adjustable spectral density range.
The OpenStreetBrowser is an application to 'browse' through the information in the displayed part of the map. The aim of the project is to provide a highly dynamic map that makes every mapped feature easily available to the user.
Sundial is a solar analysis project by prescription. in collaboration with Arup. The geometry is strictly pragmatic, based on natural solar trajectory and without additional beautification.
Sundial is the result of a study of the solar path cycle. The gathered data is transformed into geometry for each hour of daylight. The direction of the sun’s rays dictates and shapes the outline of the sundial to provide the minimum necessary surface area. The optimized geometry also resembles that of a flower petal, and likewise the structure can be self-bearing without the need for supporting elements. This finding raises the question – are flower petals such a shape due to the trajectory of the sun?
Features: shows time in digits; works 365 days a year;· entirely scalable;· unique to geographic location;· provides basis for future implementation.
A 3D printed prototype was made out of strong and flexible plastic for a “field test” in Amsterdam, which proved that the calculations are correct.
Sundial can be installed for light festivals and expos and, because it is scalable, in spaces from parks to front yards.
Sundial is a contemporary intervention revealing the interplay of daylight and a mathematically composed static geometry that will fascinate people and celebrates light
The geometry highlights that nature and mathematical laws are beautiful in and of themselves. At prescription. our task is to find and to translate these into architectural objects and processes.
An extensive and extendable painting application with an extensive range of features, including: both bitmap and vector graphics; multiple layers; five kinds of color picker; patterns, textures, and gradients; dashed lines and arrowheads; a spirograph generator; and even a cellular automaton tool (pictured below).
Liquid Television is an animation showcase that appeared on MTV andCartoon Network (later Adult Swim).[2] The first season of Liquid Televisionalso aired on BBC Two in co-production with MTV and Cartoon Network. Ultimately, MTV commissioned three seasons of the show, which was produced by Hanna-Barbera, Martin Cartoons and Colossal Pictures. It has served as the launching point for several high-profile original cartoons, including Beavis and Butt-head and Æon Flux. The show was eventually succeeded by Cartoon Sushi. The bulk of Liquid Television's material was created by independent animators and artists specially for the show, and some previously produced segments were compiled from festivals such as Spike and Mike's Sick and Twisted Festival of Animation. Mark Mothersbaugh composed the show's theme music. It was broadcast in New Zealand on TV3 and in Australia on SBS.
There were also a large number of animation pieces adapted from the work ofArt Spiegelman's comic compilation, RAW. RAW featured underground cartoonists such as Mark Beyer, Richard Sala, and Peter Bagge. In particular,Dog-Boy by Charles Burns was based on the artist's series from RAW.[3]
Due to the extensive use of licensed music throughout the series (episodes often began with a contemporary music video being "liquified"), full episodes ofLiquid Television have not been seen in any form since its original run. Selected segments from the series, including the first appearances of Æon Flux, were released on two VHS tapes in the late 1990s as The Best of Liquid Television parts one and two. These tapes are long out-of-print. A collection volume, titled Wet Shorts (The Best of Liquid Television), comprising the two VHS tapes, was released on DVD in 1997, but this, too, is out-of-print.
On October 13, 2011, MTVX, MTV's cross media group, announced the return of Liquid Television.[4] It is now a network that is available on the internet and social media. The first content to debut on the network was "F**KING BEST SONG EVERRR" by Wallpaper, available on the website. Full-length episodes featuring the online content and all-new material were released in 2013.
Riot and Shredder source.
Net.art projects from back in the day, and recent migrations.
Gifski converts video frames to GIF animations using pngquant's fancy features for efficient cross-frame palettes and temporal dithering. It produces animated GIFs that use thousands of colors per frame.
Release : https://github.com/ImageOptim/gifski/releases
Usage
I haven't finished implementing proper video import yet, so for now you need ffmpeg to convert video to PNG frames first:
ffmpeg -i video.mp4 frame%04d.png
and then make the GIF from the frames:
gifski -o file.gif frame*.png
See gifski -h for more options. The conversion might be a bit slow, because it takes a lot of effort to nicely massage these pixels. Also, you should suffer waiting like the poor users who will be downloading these huge files.
Leonardo da Vinci, “Salvator Mundi” (c.1500), oil on panel, 25 7/8 x 18 in.(65.7 x 45.7 cm) (courtesy Christie’s)
“Salvator Mundi” (c. 1500) sold at Christie’s for $450,312,500 (inc. buyer’s premium) after just under 20 minutes of bidding, becoming the most expensive artwork ever sold at auction. Christie’s hired an outside PR firm for the first time in order to conduct its marketing campaign — branded “The last da Vinci” — which included a video of viewers stunned in awe before the painting. The record price was set despite concerns regarding the precise attribution of the work from figures like Michael Daley, Frank Zöllner, and Jerry Saltz. A Guardian article published last month regarding Walter Isaacson‘s new biography of Leonardo was later revised with an editor’s note explaining that the piece “is the subject of a legal complaint made on behalf of Christie’s International Plc.” Isaacson subsequently took to Facebook to clarify his stance that the work was created by Leonardo.
A Physical Book makes a digitized book “physical” by rendering it in a simulated space where properties like gravity, friction, and velocity all apply. The program randomly perturbs the letters, then takes a snapshot at a point in time, re-assembling the images into a new, “un-digitized” book.
The raw, uncorrected scanned text of The Up-To-Date Sandwich Book: 400 Ways to Make a Sandwich (1909) is re-imagined as this 251 page (50,964 words) book:
A Physical Book uses the web-based game engine Phaser. Each page of the book is rendered into an invisible <div>
(to produce correct leading and line-height), then copied into the Phaser game world with each letter instantiated as a distinct addressable sprite.
For each page, one of a dozen transformations is applied to give the text varying physical properties, such as mass, acceleration, collision, or opacity.
On page load, the requested chapter number is rendered, the transformation is assigned, and the world is allowed to run. A Selenium wrapper script calls all 500 pages in succession, taking a screenshot at a random point in the animation:
The final book is rendered in a two-page spread PDF.
Project put together by Tero Parviainen is a web-based version of musical tool originally by Laurie Spiegel to create music by moving your mouse. It also has MIDI support.
Fractorium and its associated command line tools can render fractal flames using the CPU, or OpenCL. In order to use OpenCL, you must have an nVidia card that has the Fermi architecture or later, or a recent AMD card. If you attempt to use an unsupported card, you will receive an error message and the CPU renderer will be used instead.
Chaotica is a next-generation fractal art application, designed for both novices and professional artists.
Novice users can enjoy editing randomised fractals to produce stunning HD wallpapers and animations.
Professional users will particularly value the fast, modern rendering engine. High quality animations and huge images for print are easily produced, with real-time imaging controls that will dramatically accelerate your workflow.
What is fractal art?
Fractal art is a digital art medium with a very rich creative space, based on geometry and recursion.
Chaotica's user interface abstracts much of the maths away to provide a fluid artistic process.
Since its invention in 1981, IFS fractals have been popularised by Flam3 and Apophysis. Chaotica extends the creative possibilities of these programs in a powerful, production-oriented environment.
Some example here : https://www.tfmstyle.com/fractality-project
SpaceEngine is a realistic virtual Universe you can explore on your computer. You can travel from star to star, from galaxy to galaxy, landing on any planet, moon, or asteroid with the ability to explore its alien landscape. You can alter the speed of time and observe any celestial phenomena you please. All transitions are completely seamless, and this virtual universe has a size of billions of light-years across and contains trillions upon trillions of planetary systems. The procedural generation is based on real scientific knowledge, so SpaceEngine depicts the universe the way it is thought to be by modern science. Real celestial objects are also present if you want to visit them, including the planets and moons of our Solar system, thousands of nearby stars with newly discovered exoplanets, and thousands of galaxies that are currently known.
This is the official on-line repository for the code from the Graphics Gems series of books (from Academic Press). This series focusses on short to medium length pieces of code which perform a wide variety of computer graphics related tasks. All code here can be used without restrictions. The code distributions here contain all known bug fixes and enhancements.
Embroidermodder is a free machine embroidery software program which allows editing, scaling, and translating sewing machine embroidery files to a variety of formats. It allows the user to add custom modifications to their embroidery designs.
The user interface has been written from scratch using C++. It harnesses the powerful Qt framework to achieve platform independence. The 3 major desktop operating systems (Windows, Mac and Linux) will be targeted.
In addition to the desktop, it already works with the Raspberry Pi and we have a working demo of our code running on an Arduino. This will pave the way for low cost open source embroidery machines. We would also like to collaborate with the creators of the Smoothieboard so anyone who has one of those boards could also benefit from our work.
Very few other embroidery applications are cross-platform, with most only able to natively run on Windows. Our interface is very consistent across all platforms we support so there is no need to re-learn the interface when using it on a different operating system.
The interface itself is a CAD/CAM software but tailored for embroidery. This is intentional since both CAD and embroidery use vector formats and the embroidery machines are really just specialized CNC equipment (I.E. 3D Printers, CNC Laser Cutters, CNC Routers, CNC Lathes). So if you are interested in or familiar with CAD/CAM, then it will be possible to use it in that fashion also.
The interface is very similar to existing CAD applications so existing CAD users should be able to start using it immediately with little or no learning curve. It also incorporates additional features which are typically present in less precise graphics applications, such as the auto-adjusting ruler and an easily accessible undo history.
The first commercially available brainwave to synthesizer (both CV and MIDI) interface on the worldwide market.
By using the Neurosky Mindwave headset you can coax your brain activity to change every parameter of sound, light and video devices in your performance or studio.
Sandia National Laboratories charged a panel of outside experts with the task to design a 10,000-year marking system for the WIPP (Waste Isolation Pilot Plant) site, and estimate the efficacy of the system against various types of intrusion. The goal of the marking system is to deter inadvertent human interference with the site. The panel of experts was divided into two teams. This is the report of the A Team; a multidisciplinary group with an anthropologist (who is at home with different, but contemporary, cultures), an astronomer (who searches for extra-terrestrial intelligence), an archaeologist (who is at home with cultures that differ in both time and space from our own), an environmental designer (who studies how people perceive and react to a landscape and the buildings within them), a linguist (who studies how languages change with time), and a materials scientist (who knows the options available to us for implementing our marking system concepts). The report is a team effort. There is much consensus on the design criteria and necessary components of the marking system. Understandably, there is some diversity of opinion on some matters, and this is evident in the text.
Interface started out in late 2016 as an experiment to build a perfectly pixel–fitting font at a specific small size (11px.) The idea was that by crafting a font in a particular way, with a particular coordinate system (Units Per EM), and for a particular target rasterization size (11), it would be possible to get the best of both sharpness and readability.
However after a few months of using an early version of Interface, it dawned on everyone exposed to the test that this approach had some serious real–world problems. Most notably that it was really hard to read longer text. Because of the pixel–aligning nature of that approach, the font took an almost mono–spaced appearance, making it really easy to read numbers, punctuation and very short words, but eye–straining to read anything longer.
The project was rebooted with a different approach, sticking with the specific UPM, but crafting glyphs and kerning in a way that made for more variation in the rhythm and smoother vertical and horizontal stems. As Interface was being developed, it was tested on an internal version of Figma—where the author of Interface works as a designer—and slowly improved upon based on experience and feedback.
PatterNodes is a procedural design to for creating graphical patterns, animations or illustrations based on repetitions. This is done by defining a sequence of steps that describes the design, using nodes and connections between them. PatterNodes is designed from the start to make it easy to tweak things to see how they turn out. Therefore the resulting design output is always shown in the bottom preview view, repeated for patterns and updating in real time with any changes, giving you instant feedback of what the end result will be.
While the software can be used to create many types of illustrations and animations it's primarily aimed at pattern creation. To make pattern creation easier PatterNodes also includes a lot of nodes that automatically perform common tedious tasks like repeating elements at the tile edges to make the pattern seamless, or randomizing different aspects (like color, position, rotation..) of the elements in a pattern to give it a little more life.
https://creativepro.com/review-patternodes/
https://www.behance.net/lostminds
The history of the world in famous people’s lifespans since -2700BC.
With each time a link to the english wikipedia page.
Welcome to SampleRadar, the hub page for MusicRadar's regular giveaway of pro-quality, royalty-free samples. Here you can find links to all of our entries, which feature collections of loops, hits and multisamples in a wide range of genres. And the great news is that you won't have to pay a penny to download any of them.
The samples are supplied as WAV files so can be imported directly into your DAW of choice. Because they're royalty-free, you're welcome to use them in your music in any way you like - all we ask is that you don't re-distribute them.
A extensive book introducing C++ and Openframeworks
Histomap: a visualization of 4000 years of History, created in 1931 by John B. Sparks.
An oscilloscope can be made to display shapes by playing sounds into it. Making music from these sounds while simultaneously drawing images with those sounds takes things to another level.
In the video I fix up and put an old oscilloscope to a new use, and show how you can watch these audio-visual demos even if you don't have a oscilloscope by using a computer.
If you want to skip the preamble and repair section and jump straight to the demo - it starts at 05:00
Useful Links
Jerobeam Fenderson’s Oscilloscope Music
http://oscilloscopemusic.com
Jerobeam Fenderson’s Youtube Page
https://www.youtube.com/user/jerobeam...
If you have any technical queries - the FAQs here should answer them
http://www.jerobeamfenderson.net/post...
Oscilloscope Emulator for Windows, Mac & Linux
https://asdfg.me/osci/
Reddit Oscilloscope Music Page
https://www.reddit.com/r/oscilloscope...
Here’s a link to a Free Oscilloscope Demo called Youscope
http://makezine.com/2007/08/29/yousco...
If you like seeing oscilloscopes put to unconventional uses - perhaps you'll be interested to see Quake played on one. https://youtu.be/GIdiHh6mW58
You may also be interested to know that the 'first video game' "Tennis for Two" was played on a scope display in 1958
https://en.wikipedia.org/wiki/Tennis_...
If you have an old X/Y capable oscilloscope you'll probably need a pair of BNC male to RCA female converters like these http://amzn.to/2f67Qsk if you want to connect audio devices to it.
The X27 is the highest performing true gen 4 color night vision low light sensor imaging system. The low noise real time 60hz HD detector is the first of its kind breakthrough technology that offers day like imagery in the darkest of environments. The X27 color low light camera images from 390 to 1.2 Um and sees IR military spot lasers. The Sensitivity outperforms the latest image intensified tube night vision technology and does so in full color.
My good friend Tony Duggan-Smith built this musical (?) instrument for me, with the intention of using it in horror film score.
It consists of metal rulers which are bowed, a hurdy gurdy like mechanism, a string played with an attached Ebow, a spring reverb (also played with an ebow) some long metal rods, magnets, trash, anything at all to get unnerving sounds.
It took 200,000 years for our human population to reach 1 billion—and only 200 years to reach 7 billion. But growth has begun slowing, as women have fewer babies on average. When will our global population peak? And how can we minimize our impact on Earth’s resources, even as we approach 11 billion?
A credit card sized board, mounted in a wooden box. Musical instrument for your active relaxation, plus open platform for experiments with sound and music making.
https://www.kickstarter.com/projects/967276512/gecho-loopsynth-a-modern-equivalent-of-the-music-b
Lumen is a Mac App that makes it easy for you to create engaging visuals in real time. Use the same process with Lumen as you would with a hardware video synth, but with modern features only software can provide. With a semi-modular design that is both playable and deep, Lumen is the perfect way to get into video synthesis.
A strange loop is a hierarchy of levels, each of which is linked to at least one other by some type of relationship. A strange loop hierarchy is "tangled" (Hofstadter refers to this as a "heterarchy"), in that there is no well defined highest or lowest level; moving through the levels, one eventually returns to the starting point, i.e., the original level. Examples of strange loops that Hofstadter offers include: many of the works of M. C. Escher, the information flow network between DNA and enzymes through protein synthesis and DNA replication, and self-referential Gödelian statements in formal systems.
In I Am a Strange Loop, Hofstadter defines strange loops as follows:
And yet when I say "strange loop", I have something else in mind — a less concrete, more elusive notion. What I mean by "strange loop" is — here goes a first stab, anyway — not a physical circuit but an abstract loop in which, in the series of stages that constitute the cycling-around, there is a shift from one level of abstraction (or structure) to another, which feels like an upwards movement in a hierarchy, and yet somehow the successive "upward" shifts turn out to give rise to a closed cycle. That is, despite one's sense of departing ever further from one's origin, one winds up, to one's shock, exactly where one had started out. In short, a strange loop is a paradoxical level-crossing feedback loop. (pp. 101-102)
This is an online edition of the classic technical reference Five Hundred and Seven Mechanical Movements by Henry T. Brown.
This site contains the original illustrations and text from the 21st edition of the book, published in 1908. It also includes animated versions of the illustrations, and occasional notes by the webmaster.
The animated versions are not yet complete. They are identified by color images in the thumbnail pages.
A Chrome experiment webapp that glitches photos
A free and open-source intermedia sequencer
Enables precise and flexible scripting of interactive scenarios. Control and score any OSC-compliant software or hardware : Max/MSP, PureData, OpenFrameworks, Processing...
An open source collection of 20+ computational design tools for Clojure & Clojurescript by Karsten Schmidt.
In active development since 2012, and totalling almost 39,000 lines of code, the libraries address concepts related to many displines, from animation, generative design, data analysis / validation / visualization with SVG and WebGL, interactive installations, 2d / 3d geometry, digital fabrication, voxel modeling, rendering, linked data graphs & querying, encryption, OpenCL computing etc.
Many of the thi.ng projects (especially the larger ones) are written in a literate programming style and include extensive documentation, diagrams and tests, directly in the source code on GitHub. Each library can be used individually. All projects are licensed under the Apache Software License 2.0.
MyBrother.tv is an artwork & use the api of: YouTube & wikipedia
The intend of mybrother tv is to provide a usergenerated content channel out from youtube and wikipedia. it s use a word to trigger the language and the flow of the clips. The Engines are composed with 4 differend intends.
EngineEntertinment: Compose a floating stream-channel arround the word.
EngineWikText: fullfast clipproducer from the word
Engine Multikulti: mix the language to get culturspread about the word
EngineAssoN: using hebs-roule on the word
+: entropic
-: epistemologic
hot tip: use a Commercial-blocker
actions
link to actual video on youtube.com
fullscreen
show the clip within a playlist
restart mybrother.tv
Paperholm began in August 2014 as a daily project by artist Charles Young. One new object is designed, made, photographed and uploaded each day. All of the models are made using 200gsm watercolour paper and PVA glue. This method allows for rapid construction and exploration of diverse areas of architecture, pushing the possibilities of this single material.
Crytch is a web tool for creating and encrypting visual messages.
It transfers the idea of Visual Cryptography to letters and shapes consisting of multiple anchor points and connecting lines. As soon as one begins to enter a password, these points start moving on a variable matrix. That way, the password will never be stored on the server.
The correctly decrypted image is the only possible verification of a valid password. Thus, the exact point at which the original image is revealed can solely be determined by a human observer.
All text messages are displayed in a typeface specifically designed for Crytch. In order to make it impossible to deduce the encrypted letter just by counting its anchor points, all glyphs consist of the exact same amount.
Out now for iOS [http://4dtoys.com/ios] and Steam (Vive VR or Mouse+Keyboard) [http://4dtoys.com/steam]
Showing 4D Toys and an explanation of how 4D objects would look like and bounce around from the perspective of a 3D being.
Did you ever see a film that when it ends you realise you’ve not moved in your seat? I have. The Night of The Hunter is one such film. Charles Laughton’s only directorial outing stars the spellbinding Robert Mitchum as the epitome of brooding menace and undiluted evil. He is one of the greatest movie villains, killing widows for cash and satisfaction in the name of the Lord. Laughton called his film “a nightmarish sort of Mother Goose tale”. It’s better than that.
James Agee wrote the script to this haunting adaptation of Davis Grubb’s 1953 gothic novel.
Mitchum plays Reverend Harry Powell, a terrifying self-styled preacher on a mission to get at some stolen loot left by a family man hanged for his crimes. Creeping horror looms in the shadows. Stanley Cortez’s camerawork frames an otherworldly West Virginia. Unforgettable images linger: Love and Hate tattooed on Mitchum’s fingers; Mitchum riding a horse, their silhouette the only relief on a dark horizon; that submerged car carrying the dead robber’s wife Shelley Winters and Mitchum latest victim to the underworld; the children fleeing down the Ohio River, their plight seen through a spider’s web; the children’s saviour Lilian Gish sat on her stoop, gun on her lap and as she and Mitchum duet a hymn.
https://github.com/sirxemic/fractal-paint
Online little tool to create fractal-ish images from simple drawings using HTML5 canvases.
Daniel Crooks’ Phantom Ride alludes to cinema history to create a seamless journey through a composite reality. By manipulating digital footage as though it were a physical material, the artist has constructed a collaged landscape that takes us through multiple worlds and shifts our perception of space and time.
Pourquoi sourit-on sur les portraits photographiques au XXe siècle, et pas au XIXe siècle? Sous cette forme élémentaire, la question est devenue une énigme prisée des études visuelles. Héritière d’une longue tradition d’analyse de l’expression des émotions, elle apparaît comme une évolution historique directement observable, documentée par des sources abondantes. Découvrir la clé de cette métamorphose paraît à portée de main.
Unequal Scenes portrays scenes of inequality in South Africa from the air.
Discrepancies in how people live are sometimes hard to see from the ground. The beauty of being able to fly is to see things from a new perspective - to see things as they really are. Looking straight down from a height of several hundred meters, incredible scenes of inequality emerge. Some communities have been expressly designed with separation in mind, and some have grown more or less organically.
During apartheid, segregation of urban spaces was instituted as policy. Roads, rivers, “buffer zones” of empty land, and other barriers were constructed and modified to keep people separate. 22 years after the end of apartheid, many of these barriers, and the inequalities they have engendered, still exist. Oftentimes, communities of extreme wealth and privilege will exist just meters from squalid conditions and shack dwellings.
My desire with this project is to portray the most Unequal Scenes in South Africa as objectively as possible. By providing a new perspective on an old problem, I hope to provoke a dialogue which can begin to address the issues of inequality and disenfranchisement in a constructive and peaceful way.
Outpost of the 'Art of Akira' exhibit, featuring original production art used in the creation of Katsuhiro Otomo's 'Akira' (1988).
The employees at Factum Arte are world-class art forgers. But this Madrid-based company is no criminal enterprise. Each piece they create is intended to preserve and protect our cultural heritage. The company has even developed advanced technologies to scan, document and recreate a vast array of objects. From priceless Renaissance paintings to a life-size replica of Tutankhamun’s tomb, founder Adam Lowe says that creating these facsimiles is one of the best ways to protect the originals.
This is my tribute to Pablo Picasso’s most famous artwork, Guernica (1937). The main reason to do this is to echo Picasso’s antiwar message, which I strongly believe is needed more than ever. The backside of this artwork I added a few other Picasso’s artworks to advocate peace, however washed out and fragmented it is. The ox, the “sleeping” soldier, and Pegasus are from one of his early Guernica sketches. The others, most notably his Bouquet of Peace (1958), are sampled from his later works with peace theme. The only 3 animated elements are the flower, the lamp, and the light bulb. To me the flower symbolizes life, the lamp represents hope, and the light bulb embodies technological destruction. As long as life continues and hope lasts, humanity will goes on.
Open Stage Control is a libre desktop OSC bi-directionnal control surface application. It's built with HTML, JavaScript & CSS on top of Electron framework
Download here : https://github.com/jean-emmanuel/open-stage-control/releases
In July 2016, MoMA PS1 invited artist Katharina Grosse to transform a decaying former military building at Fort Tilden, Queens, into a monumental, sublime artwork using a specialized technique to spray brightly colored paint directly onto the structure. Grosse’s approach highlights the potential of painting as a medium, and encapsulates the stark beauty of this manmade structure and its natural surroundings.
PabloDraw is an Ansi/Ascii text and RIPscrip vector graphic art editor/viewer with multi-user capabilities.
An Archive of 10,000 Cylinder Recordings Readied for the Spotify Era. The UCSB Library invites you to discover and listen to its online archive of cylinder recordings.
Collaging like Painting with clouds...
Satellite Collections
digital prints
2009-2011
You can see from pole to pole and across oceans and continents and you can watch it turn and there's no strings holding it up, and it's moving in a blackness that is almost beyond conception.
-Eugene Cernan, an astronaut on the Apollo 17, on seeing the Earth from space
In all of these prints, I collect things that I've cut out from Google Satellite View-- parking lots, silos, landfills, waste ponds. The view from a satellite is not a human one, nor is it one we were ever really meant to see. But it is precisely from this inhuman point of view that we are able to read our own humanity, in all of its tiny, repetitive marks upon the face of the earth. From this view, the lines that make up basketball courts and the scattered blue rectangles of swimming pools become like hieroglyphs that say: people were here.
The alienation provided by the satellite perspective reveals the things we take for granted to be strange, even absurd. Banal structures and locations can appear fantastical and newly intricate. Directing curiosity toward our own inimitably human landscape, we may find that those things that are most recognizably human (a tangle of carefully engineered water slides, for example) are also the most bizarre, the most unlikely, the most fragile.
Hiroyuki Hamada (b. 1968, Tokyo) has exhibited throughout the United States and in Europe and is represented by Lori Bookstein Fine Art. He has been awarded various residencies including those at the Provincetown Fine Arts Work Center, the Edward F. Albee Foundation/William Flanagan Memorial Creative Person’s Center, the Skowhegan School of Painting and Sculpture, and the MacDowell Colony. Hamada’s work has been featured in various publications, including Stokstad and Cothren’s widely used art history text book Art: A Brief History (Pearseon). In 1998 he was the recipient of a Pollock-Krasner Foundation grant, and in 2009 he was awarded a New York Foundation for the Arts Fellowship. Hamada lives and works in East Hampton, New York.
Artificial Neural Networks have spurred remarkable recent progress in image classification and speech recognition. But even though these are very useful tools based on well-known mathematical methods, we actually understand surprisingly little of why certain models work and others don’t. So let’s take a look at some simple techniques for peeking inside these networks.
We train an artificial neural network by showing it millions of training examples and gradually adjusting the network parameters until it gives the classifications we want. The network typically consists of 10-30 stacked layers of artificial neurons. Each image is fed into the input layer, which then talks to the next layer, until eventually the “output” layer is reached. The network’s “answer” comes from this final output layer.
One of the challenges of neural networks is understanding what exactly goes on at each layer. We know that after training, each layer progressively extracts higher and higher-level features of the image, until the final layer essentially makes a decision on what the image shows. For example, the first layer maybe looks for edges or corners. Intermediate layers interpret the basic features to look for overall shapes or components, like a door or a leaf. The final few layers assemble those into complete interpretations—these neurons activate in response to very complex things such as entire buildings or trees.
One way to visualize what goes on is to turn the network upside down and ask it to enhance an input image in such a way as to elicit a particular interpretation. Say you want to know what sort of image would result in “Banana.” Start with an image full of random noise, then gradually tweak the image towards what the neural net considers a banana (see related work in [1], [2], [3], [4]). By itself, that doesn’t work very well, but it does if we impose a prior constraint that the image should have similar statistics to natural images, such as neighboring pixels needing to be correlated.
The Gallery of Concept Visualization features projects which use pictures to communicate complex and difficult ideas (not just data).
Automatic Cinema aims at an artistic audience. The software can be used for exhibitions or installations, where a variety of media are served on various screens and channels – syncronized or not. Since all media assets are stored in a database, Automatic Cinema is also useful for documentarists and researchers with a structural approach to their material. And last but not least, Automatic Cinema is open source and can be developed by anybody. Instead of cutting a bunch of videoclips the hard way, Automatic Cinema generates countless versions based upon predefined styles. Probably, you'll end up seeing a movie you've never been thinking of — serendipity in it's best way.
The Library of Babel is a place for scholars to do research, for artists and writers to seek inspiration, for anyone with curiosity or a sense of humor to reflect on the weirdness of existence - in short, it’s just like any other library. If completed, it would contain every possible combination of 1,312,000 characters, including lower case letters, space, comma, and period. Thus, it would contain every book that ever has been written, and every book that ever could be - including every play, every song, every scientific paper, every legal decision, every constitution, every piece of scripture, and so on. At present it contains all possible pages of 3200 characters, about 104677 books.
Since I imagine the question will present itself in some visitors’ minds (a certain amount of distrust of the virtual is inevitable) I’ll head off any doubts: any text you find in any location of the library will be in the same place in perpetuity. We do not simply generate and store books as they are requested - in fact, the storage demands would make that impossible. Every possible permutation of letters is accessible at this very moment in one of the library's books, only awaiting its discovery. We encourage those who find strange concatenations among the variations of letters to write about their discoveries in the forum, so future generations may benefit from their research.
Playscii is an open source ASCII art program, the successor to EDSCII. It runs on Windows and Linux, and will run on Mac OSX soon after a bit more work.
More info: http://vectorpoem.com/playscii/
Please note that Playscii is open source, still in early development, and is offered as a pay-what-you-want download here on itch. Testing and bug reports are appreciated!
Echo Nest Remix is the Internet Synthesizer. Make amazing things from music, automatically.
Turn any music or video into Python or JavaScript code.
Echo Nest Remix lets you remix, re-edit, and reimagine any piece of music and video, automatically and algorithmically.
Remix has done the following: played a song forever, walkenized and cowbellized hundreds of thousands of songs in a week, reversed basically everything, beat matched two songs, split apart DJ mixes by their individual tracks, made new kinds of video mashups, corrected sloppy drumming, synced video to a song, transitioned between multiple covers of the same song, made a cat play piano, and taught dogs to play dubstep. Check out all the examples here.
Remix is available as an open source SDK for you to use, for Mac, Linux, and Windows:
Install for Python: sudo pip install remix
. Full installation details, packages for Mac and Windows, and complete Python documentation are here.
Try JavaScript: Test out remix.js here.
Download JavaScript: remix.js. Full JavaScript install details and documentation are here.
[ About Re:Sound Bottle -second mix- ]
Experimental sound medium that transforms recorded everyday sounds into music
[ Concept ]
• Allows anyone to create music using sounds from daily life
• Communication that arises from intuitive sound interaction
The conventional way of experiencing music is usually through existing technologies such as the ipod or the radio. However, this style of experiencing music takes place in a given form; is static and as a result leaves us dissatisfied.
To really enjoy music, we need to find music through sounds around us. We need to stop being tied down with new gadgets that provide the music for us, but to search for music ourselves.
A series of ideas like these lead me to create this device.
This creation's main concept is to record sounds from daily life. It is the concept of ‘collecting sounds in a bottle’. You choose the sounds collected in the bottle. Using everyday sounds as a musical component establishes a new understanding of the sounds we listen to everyday. By collecting your own sampling of sounds, you encounter a unique piece of music that can be experienced only once.
This device will bring a smile to anyone, as many will be able to experience the charm of music, leading them to turn music into something they love and adore.
Created by Jun Fujiwara
The Pannini projection is a mathematical rule for constructing perspective images with very wide fields of view. It is named in honor of Gian Paolo Pannini, an 18th Century Roman painter and professor of perspective, who may very well have used it to draw spectacular views such as the one above; for it can be realized with drawing instruments almost as easily as the standard rectilinear perspective projection. However it is not now taught in art schools, and was apparently never described in print before its recent rediscovery by a team of open source software developers.
Fragmentarium is an open source, cross-platform IDE for exploring pixel based graphics on the GPU. It is inspired by Adobe's Pixel Bender, but uses GLSL, and is created specifically with fractals and generative systems in mind.
How NASA, ESA and MIT joined forces with a Dutch artist to create a bizarre work of art using the International Space Station, the James Webb Telescope and the Universe itself.
Why are some ideas, processes and products (or, memes) popular, and others not? And - What is the unit of culture? For that matter: What is `Culture'? This short book synthesizes the Systems Model of Creativity (Csikszentmihalyi 1988, 2014) and Evolutionary Epistemology (Campbell 1974) to explain why some things are popular, and defines and describes the structure of the Meme, the unit of culture (Dawkins 1976).
This interactive map visualises the estimated concentration of floating plastic debris in the world’s oceans. The densities are computed with a numerical model calibrated against a series of field data collected from the five main Oceans and the Mediterranean Sea.
Further it shows the various expeditions of the sail vessels participating in the data collection effort from 2007 to 2013, and allows the exploration of all plastic concentrations measured using surface net tows and visual sightings.
We describe a novel algorithm for extracting a resolution-independent vector representation from pixel art images, which enables magnifying the results by an arbitrary amount without image degradation. Our algorithm resolves pixel-scale features in the input and converts them into regions with smoothly varying shading that are crisply separated by piecewise-smooth contour curves. In the original image, pixels are represented on a square pixel lattice, where diagonal neighbors are only connected through a single point. This causes thin features to become visually disconnected under magnification by conventional means, and it causes connectedness and separation of diagonal neighbors to be ambiguous. The key to our algorithm is in resolving these ambiguities. This enables us to reshape the pixel cells so that neighboring pixels belonging to the same feature are connected through edges, thereby preserving the feature connectivity under magnification. We reduce pixel aliasing artifacts and improve smoothness by fitting spline curves to contours in the image and optimizing their control points.
Spacebrew is an open, dynamically re-routable software toolkit for choreographing interactive spaces. Or, in other words, a simple way to connect interactive things to one another. Every element you hook up to the system is identified as either a subscriber (reading data in) or a publisher (pushing data out). Data is in one of three standardized formats: a boolean (true/false), a number range (0-1023) or a string (text); it can also be sent as a custom format you specify. Once these elements are set up, you can use a web based visual switchboard to connect or disconnect publishers and subscribers to each other.
Our memory is dissipating. Hard drives only last five years, a webpage is forever changing and there’s no machine left that reads 15-year old floppy disks. Digital data is vulnerable. Yet entire libraries are shredded and lost to budget cuts, because we assume everything can be found online. But is that really true? For the first time in history, we have the technological means to save our entire past, yet it seems to be going up in smoke. Will we suffer from collective amnesia? This VPRO Backlight documentary tracks down the amnesiac zeitgeist starting at the Royal Tropical Institute in Amsterdam, whose world-famous 250-year old library was lost to budget cuts. The 400.000 Books were saved from the shredder by Ismail Serageldin, director of the world-famous Library of Alexandria, who is turning the legendary library of classical antiquity into a new knowledge hub for the digital world. Images as well as texts risk being lost in this ‘Digital Dark Age’. In an old McDonald’s restaurant in Mountain View, CA, retired NASA engineer Dennis Wingo is trying to retrieve the very first images of the moon. Upstate New York, Jason Scott has founded The Archive Team, a network of young activists that saves websites that are at risk of disappearing forever. In San Francisco, we visit Brewster Kahle’s Internet Archive that’s going against the trend to destroy archives, and the Long Now Foundation, which has put the long-term back on the agenda by building a clock that only ticks once a year and should last 10,000 years, in an attempt to reconnect with generations thousands of years from now. Directed by Bregtje van der Haak / produced by VPRO Backlight, The Netherlands You can watch the Dutch episode here: http://tegenlicht.vpro.nl/afleveringe... For broadcast rights: www.nposales.com / info@nposales.com.
In Reverse Perspective the expected visual rules are inverted, so close objects are small and far objects are big. This is not only true for whole objects, but their structure as well. So the near points of an object are closer together, relative to its far points, which gives the flared-out look of the buildings, and the scene as a whole.