Evoboxx is a synthesizer based on the cellular automaton Game of Life, created by mathematician John Horton Conway in 1970. The game is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves, or, for advanced players, by creating patterns with particular properties.
It can be a tricky task to debug and visualize realtime data on the Arduino board. You are usually stuck with the standard serial output, as the complexity of your Arduino code grows this makes it impossible to comprehend what is actually going on inside the board. To solve this I have created a little library that will enable you to create your own custom GUI for your Arduino projects.
Touché proposes a novel Swept Frequency Capacitive Sensing technique that can not only detect a touch event, but also recognize complex configurations of the human hands and body. Such contextual information significantly enhances touch interaction in a broad range of applications, from conventional touchscreens to unique contexts and materials. For example, in our explorations we add touch and gesture sensitivity to the human body and liquids. We demonstrate the rich capabilities of Touché with five example setups from different application domains and conduct experimental studies that show gesture classification accuracies of 99% are achievable with our technology.
As the niche genre of software art expands beyond the web and into mobile devices, media artists are finding ways to integrate their work into a new form of business model.
Tracking Your Fingers with the Wiimote, Low-Cost Multi-point Interactive Whiteboards Using the Wiimote, Head Tracking for Desktop VR Displays using the Wii Remote
Rf id mon amour 1.0 is a kit for designers, artists and architects, which allows the realization of interactive exhibitions in a very simple manner, without any specific knowledge of programming or electronics.
monome is a small collective based in philadelphia. we aim to refine the way people consider interface
An evolving index of practical subjects for the Arduino, as found in the Arduino site, Playground wiki, forum and that big WWW thing
Video Networks is a research project consisting of the development of an electronic interface system for enabling the creation of networked or connected video based art works and the works produced with this system.
We are an interactive media group researching and creating open source machine sensing techniques to benefit artistic and educational applications.
Gainer is an environment for user interfaces and media installations. By using the Gainer environment, the user can handle sensors and/or actuators with a PC on various programming environments such as Flash, Max/MSP, Processing and so on.
The aim of this section is to show how electron devices can be plugged in to a computer enabling the integration of sensors and other devices into a software environment. Here we will talk about some of the software programming environments and hardware s
A lightbox there were moving a few glasses with handpainted landscapes on, and they were projected on to the wall. A fundamental invention had just born in front of an amazed audience and for the development of the culture as we know it nowadays: the magi
Soap is a pointing device based on hardware found in a mouse, yet works in mid-air. Soap consists of an optical sensor device moving freely inside a hull made of fabric.
Block Jam is a musical interface controlled by the arrangement of 25 tangible blocks. By arranging the blocks musical phrases and sequences are created, allowing multiple users to play and collaborate. The system takes advantage of both graphical and tang
Electronic game prototype for tangible led game
The ultimate sensor interface
Sensors made by infusion system
Sensing and control from pc
Maker of lemur, multi-touch surface
Interface and midi captor